The Legend of Taz

Discussion in 'Fan Fiction' started by Tenkage, Jan 28, 2009.

  1. Tenkage

    Tenkage New Member

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    THE LEGEND OF TAZ: A TALE OF UNCOMMON HEROES​

    Introduction to the World of Lemeria:

    Before I start telling the tale of one person that not only deserves to be called a hero and my friend, I would like to give a small introduction of the history of our great realm of Lemeria. But most of the history of our beautiful world is shrouded in mystery. So we must turn to the stories that are told to us in hymns and written in sacred tomes. To start, I will talk of the Great War that tore the heavens apart. Of all of the Gods that dwell over Lemeria, one is viewed as the oldest, strongest, and wisest among all of the Greater Gods. Thou his true name has lost in all ancient records, we all know him as the Creator. The Creator is said to be the first of the Gods, not only creating them, but the universe itself. The Creator viewed all of the Gods as his children, as he did with all races in Lemeria. In this time, peace existed between all races. War and poverty was none existent. And for the longest time, life in Lemeria was good.

    Until he came. Among the Gods, one decided to overthrow the Creator, and burn all that he created to make a universe of his own design. He is Sharvan, better known as the Dark Lord. He was the most powerful of the Gods, second only to the Creator himself. During this rebellion, the Dark Lord gathered many followers, mortal and God alike. He even created races of his own, hideous creatures made only to kill. As the war raged on, the Creator decided to take matters into his own hands. He came from the Heavens to battle the Dark Lord in a final battle for the fate of the realm. After the battle, the Dark Lord was defeated, but not destroyed. He and his armies were banished into an area of land that is completely cover in a shadowy fog that sunlight nor moonlight can penetrate. This land was the Badlands. The Creator returned to the Heavens, and with him the rest of the Gods. It has been thousands of years since the that battle. Wars have broken between races, malicious cults pray and wait for the second coming of the Dark Lord. Our only hope is that the Creator will finish the job that he started. Or someone brave, or foolish enough to do it for him.


    Gods of Lemeria:

    Besides the Creator and the Dark Lord, many gods and goddesses are worshiped by the peoples of Lemeria. Each race, minus the humans, have their own patron god that they worship and look to for guidance. Here are the important ones:

    Salome: The Goddess of Light, Beauty, and Love. She is said to be the most beautiful among the gods. They say that her skin is softer than the purest silk, and her face so flawless, it could melt the sun. She is known as the “Eternal Virgin” because she will not couple with any of the gods and is heard to take a human form every few years in order to find true love. Salome is worshiped primarily by the High Elves and her symbol is a white rose with red thorns.

    Ka'zern: The God of fire and the Forge. He is the patron god of the Dwarves and the head of the Dwarven Pantheon. He is depicted as a gigantic, muscular dwarf with long white hair and silver eyes. His symbol is two hammers across from one another in a circle.

    Almeros: The god worshiped by the Order. It is unknown if it is a real god or a fake one created by a twisted human. Followers of Almeros believe that the humans are the purest race in Lemeria, and the greatest way to please him is to kill all none human creatures. Barbaric.

    Vylena: The goddess of the forest and the hunt. She is depicted as a young woman in green ranger's clothing holding a bow and arrow. Her teaching include kindness to all animals and oneness with nature. She is the patron god of the Wood Elves and hunters. It's kind of ironic that a goddess of hunters wants her followers to be kind to the animals they are suppose to hunt. Her symbol is an Arrow covered in vines.

    Muth: The god of fear, death, and destruction. Thou not as evil and twisted as Sharvan, Muth promotes destruction and death as the highest virtues. His followers believe that the highest sin of all, is kindness. He is the patron god of assassins and one of the gods that the Sha'aira worship. His symbol is two daggers crisscrossed covered in blood.

    Ta'veron: The twin brother of Muth. The god of justice, courage, and loyalty. Thou a pacifist, Ta'veron is known to be an expert warrior when it comes to the art of combat. He is the patron god of paladins, warriors, and white mages. His symbol is a twelve pointed star.

    Bael'thia: The goddess of lust and war. She is depicted as a beautiful woman, but not as beautiful as lady Salome. She is the patron god of the Sha'aira. Her priestesses are the equivalent to a prostitute. Her symbol is a spiraling circle.

    There are still many gods that are worshiped by the many different races of Lemeria. But I have more important things to talk about: like the peoples themselves.


    The Races of Lemeria:

    There are ton of creatures that call Lemeria their home. Here are some examples of them:

    Humans: Among the most common race in Lemeria. They vary in height, size, skin color, and pretty much everything else. They do not have advantages against them, nor do they have things that makes them unique. They are not a long living people, they can only live to about 100 years, if they are lucky.

    Elves: There are various types of Elves. We have the High Elves, the Wood Elves, the Winged Elves, and the Sha'aira. Each of these elf sub-races have a lot in common: have very long lifespans, have pointed ears, have heightened traits that make them superior to other races, and are incredibly physically attractive.

    High Elves: The most common type of elf. They are very light skinned and have blond hair. They usually are 6'2(for the males) and 5'8(for the females). They are able to live for over 8000 years. But they are extremely pompous. They believe that everyone is beneath them. They have an affinity for magic that is much greater than humans.

    Wood Elves: This breed of elf primarily lives in the forest or in some area that is covered in trees. They live up in the trees, building beautiful treehouses that like castles in the forest. They are very short: 5'6 for the males and 5'2 for the females. Their skin has a grayish color and they usually have auburn hair with leaves in it. They are extremely graceful and have lightning quick reflexes, but they aren't as strong as a human. They can live for about 1600 years, a short lifespan in the elven culture.

    Winged Elves: The rarest of all the elves. They have the appearance of the High Elves, but the greatest advantage they have is that they have the ability to fly. Their wings resemble that of an eagles wings. It is said that the Winged Elves served as warriors in the Creator's army during the Great War. Not much is known about the Winged Elves. They rarely live the floating continent of Skydenia.

    Dwarves: Short bearded folk who live in the mountains. Every dwarf has a long beard, even the women. The males stand at at good 4'8, and the females stand at a good 4'4. Despite their size, they have incredible strength and are known as not only great warriors on the battlefield, but as excellent craftsmen. The average dwarf can live to about 200 years old.

    Halflings: Now we come to my race. He are very short, shorter than dwarves. The average male stands at a good 3'2, while the females are about 2'7. Unlike me, Halflings usually keep to themselves and never leave our groves. We are not known for being great scholars and warriors, but we have a great sense of smell and are excellent cooks. We can live to about 150 years old.

    But not all of the creatures of Lemeria are as nice. Here are some creatures that want to do nothing but kill and destroy anything in their path.

    Trogs: Savage and brutish people that were said to be created by Sharvan as cannon fodder during the Great War. They are incredibly muscular and are known for their savage way of life. Thou they usually live in the Badlands, many Trogs can be found all over Lemeria. It is unknown how long a Trog lives, because no one is stupid enough to ask.

    Trolls: Monstrous giants that are more savage than the Trogs. They are usually gray skinned and are about twenty feet tall. Not the brightest of creatures, they know enough to use their superhuman strength to kill anyone who comes between them. Killing a troll is a great way to become famous, if you don't mind dying.

    Dragons: Enormous serpent-like creatures with great and legendary power. Known for their ability to fly and to breath fire. They are said to be one of the first races. There are some dragons that are good and friendly. But most want nothing better to do than to cause destruction.

    Elementals: Spirits that are created from nature itself. There are some mages that are powerful enough to summon and control Elementals to do their biddings.

    Goblins: Green, slimy creatures that are often used for cannon fodder if one cannot gather Trogs. They are about five feet tall with long, hook-like noses and yellow eyes. They are not as strong as a Trog, but they make up for it in vast numbers.

    Sha'aira: The Shadow Elves. They are said to be the darkest of all the creatures that dwell in the Badlands, serving as generals in the Dark Lord's armies. They are taller than most elves: 6'5 for the males, 5'11 for the females. They grow bat-like wings that enable them to glide. Their skin is usually a dark shade of purple. They are extremely graceful and possess a keen knowledge of black magic. They can live to about 5,000 years. They live in Hegon'midar, the Mountains of the Black Mist, and they never leave their mountain home, only to kill or practice their savage rituals to please their demonic pantheon of gods.

    Out of all of the Sha'aira, there was one that escaped the evil ways of his people. He abandoned the Badlands and journeyed into Lemeria. And in this time, he became a hero, a lover, a savior, and a friend. His name was Tazerin Mal'locher. But to his friends, he is just Taz. His story was so great, I am honored that was to be apart of it. Now that his introduction is finished. I will get on with the story.


    Ridly Brownfoot
    World-renowned scholar and author​
     
  2. Tenkage

    Tenkage New Member

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    I need some help with this story. As I'm writing it, It seems that the main character is a lot like Drizzt. So I need some suggestions to not make this story another rip off of Forgotten Realms. I'll take anything.
     
    Last edited: Feb 12, 2009
  3. anonymous

    anonymous the king

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    hey i write storys too...
    but i wont read all that :d too lazy
     
  4. Tenkage

    Tenkage New Member

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    Chapter 1: The Light in the land of Darkness

    Taz woke up after having the dream. It was the same dream that had plagued him for months. It involved two opposing forces. One was an army of human warriors wearing blood-red armor holding a flag with a black cross banner. The other was an army of Trogs led by a human-looking creature holding two weapons in his hands: a broadsword engulfed in a black flame, and a claymore with a blade glowing bright red. The two factions battled each other near a large tower made entirely from blue crystal. On the top floor of the tower, stuck in the walls, was a sword. The sword was different from a normal sword. The hilt and handguard were made of sparkling diamonds. The double-edge blade of the sword was pure white and almost blinding to look at. The dream always ended as someone was about to enter the sword's chamber. Taz didn't know what the dreams meant. He had been to every cleric in Hegon'midar, but none of them did anything for him. Taz was used to that kind of treatment. Taz never fit in with his people. He had always seemed different. He was a dreamer. When other Sha'aira boys dreamed of slaying their father's to usurp the throne or raping the High Priestess of Bael'thia, Taz would stare at the black sky of the Badlands and dream of what life is like beyond there borders. But today was not a day for reminiscing of the past for Taz. Today was the day that Al'verin Maltar, Taz's mentor and the greatest weapon-master the Badlands had ever seen, was coming to visit.

    Taz got out of his stony bed and put on a mithril shirt with two holes in the back so that his bat-like wings could go through. He then put on a pair of brown pants made from dragon-scales and black leather boats. Taz was the same size as a typical Sha'aira male. He had a slight muscular build and a face of an angel. Thou he was about a hundred and fifty years old, he physically looked like a man in his mid-twenties. He bore the dark purple skin of his people, but he did not possess their black hair color. Instead, Taz had crimson hair that was down to his shoulders. He also didn't bare the onyx eyes of his people. His eyes were sapphire, and some would say had a strange glow to them. The people believed that he was a cursed child. Taz was the seventh son of the 43th minor House of the Sha'aira. His family was of the middle caste of the Sha'aira class system. The system was based on a family's level of influence, talent, strength of arms, and connections to other Houses. Their House was among the Great Houses, until his mother, Archmage Gal'ea Mal'locher was slain by her son, Ro'ranos, third-born son and Taz's half-brother, sired by a previous mate. His father, Mon'zelo, dueled and defeated Ro'ranous. Ro'ranous was banished from Hegon'midar. His wings were ripped off and he was sent to wander the Badlands until the Dark Lord finally returned. Luckily, his family's lineage kept them from sinking deeper down the caste system. One of his maternal ancestors served as high priestesses to Bael'thia and one of his paternal ancestors was High Bladelord, a title given to those who had mastered all forms of Sha'aira sword arts. Thou Taz has not mastered all sword styles, he has mastered a great number of them. As a child, he showed great potential in the ways of magic. His father, Veriton Mal'locher, wished for Taz to become a mage, hoping that he would become as powerful as his mother. But Taz wanted to become a warrior. After a few beatings from his father, he was allowed to enter the Shrum Academy for Warriors, so he could prove that he was not cut out to be a warrior.

    Taz touched his cheek in memory of that night. Taz then grabbed two of his sha'kar, long swords that he had forged himself. The blades were as straight as an arrow and black as coal. Taz then looked outside his bedroom window, to see the city that he called home. It was call Scarim, or in the Sha'aira language, Dark-Heart. It was buried deep within the mountains, about twenty miles from the surface. The climate was always humid and sometimes reached temperatures to up to one hundred and ten degrees. To a normal person, looking at Scarim, is to stare at a black endless abyss. The Sha'aira are born with ultra-sensitive eyes. Enabling them to see in the immense darkness of the Badlands and Scarim, as if they were walking through the forest on a bright summer day. At the center of the city is the Temple of Bael'thia, where the followers of the evil goddess worship her image: a beautiful, half-naked woman with bat-like wings holding a broadsword in her right hand, and a severed head in the other. The Temple of Bael'thia is an enormous cathedral made from the most valuable gold the Sha'aira possessed. The priestesses of Bael'thia are the most beautiful of Sha'aira girls. They are trained at birth to give man pleasure. If one is to rape a priestess, they instantly become mates. The Temple of Muth, however lies in ruins. Not much is known about it's destruction. There is no official government, but the highest figures of authority in Scarim are the 100 noble Houses. Each of the noble Houses lives in the highest parts of the city. Almost over looking it. The higher one House is, the higher they are from the city. The current First House, is House Kay'vorn, led by High Priest of Muth, Con'el Kay'vorn. The original First House for five hundred years, was House Mal'locher.

    Taz walked down the spiral staircase to the dining area of the mansion. He was the first person in his family to get used to their new rank and status. It was over ninety years, but his father and his siblings couldn't get used to being a minor House. During the descent, many of Taz's siblings were lost in the fight to keep their former power. He lost five brothers and three sisters in that battle. The only surviving members of his family were him, his brother Mor'gamdin, and his two sisters: Haitella, Seer of Bael'thia, and Melnos, first-mate to Con'el Kay'vorn. Taz prepared to eat his breakfast until his sister Haitella walked down the stairs. She was a beautiful woman, like all Sha'aira women. She was over four hundred and seventy-six years old, but physically appeared as a woman in her late twenties. She wore the traditional clothing of a priestess of Bael'thia: a skin-tight, purple bra that pushed up her large bosom, and a golden undergarment that showed her muscular buttocks. At her waist was a ivory belt with a pair of daggers and a staff with the symbol of her dark goddess on the handle.

    She looked at her brother with her onyx eyes and said,” You're up early Tazerin. You had the dream again didn't you.” She always spoke to Taz in a kind way. She was one of the only people in Hegon'midar that had ever showed Taz real kindness. She was his half-sister, her biological father was Mon'zelo, the same as Ro'ranous. But she was unlike a normal Sha'aira woman, she cared for others, which was uncommon for a priestess of Bael'thia. Even more strange, at her age, she was still a virgin. She wasn't looked at highly in the order of the Bael'thia's priestesses.

    Taz looked up and said,” It's just the dreams. I swear that they mean something, I just don't know what.” He looked at his glass of water and said,” I've been to every oracle, seer, and wise man in the city. And they all say the same thing,' Stop drinking Sha'aira wine before you go to bed.” He chuckled a little bit then went quiet,” Haitella, what do you think they mean?”

    Just before the elder was about to speak, Veriton, Taz's father, Haitella's uncle, and ruler of House Mal'locher stepped down the spiral staircase. He was among the most feared House masters in Scarim. He was only two inches smaller than Taz, and possessed a slightly less muscular build. He had the same features as Taz, minus his crimson hair and sapphire eyes. He wore black chainmail with strains of silver mithril on it. His long, black hair was rapped in a pony tail and he wore a broadsword at his side. He was over nine hundred and forty seven years old, but looked like a man in his early thirties.

    He looked at Haitella and said,” Move woman. Go to the Temple. If you are lucky, you will find a strong warrior to take your purity.” Then he slapped Haitella in the face. She looked as if she was about to cry. But she held it in, and walked out the door. That is what it meant to be Sha'aira. They had no morals, no sense of good and evil. Within the Sha'aira culture, there is only one rule: Weakness is the greatest sin of all.

    Veriton looked at Taz and said,” What are you still doing here? Get.” Then Veriton pulled out his sword, but before he could release it from the sheath, Taz had already had him trapped. One of his sha'kar was pointed to his abdomen, the other was at his throat. Then Taz quickly sheathed his swords and walked out the door.

    Taz left his house and looked at the dark place that he considered his home. If there was a Hell, he would rather go there than stay here.
     
  5. anonymous

    anonymous the king

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    i wont read ti - too classic... evilddude and good dude ..bad dude dosent die - hero comes kill him .- happy ending