I realize that I am a noob, but I really want to do a RPG and all of the others seem kinda dead. Anyway, here's my concept. The Thirteen Lords of Cahmerra sat in council at their round table. Like the Round Table of Arthurian legend, the table was supposed to represent that all thirteen were equal in status. However, while this system worked for the poorer lords, the wealthier ones resented this, and as such, tended to sit together, as though to represent that they were better than the the other lords. The reason for the conference was soon revealed, as a squirrely aid came scuttling into the room, juggling papers and finally releasing his load on the table in front of Lord Ducant, who sniffed and arched an eyebrow at the aid. Murmuring an apology, the aid bowed and left, scuttling in the same direction he had come from. Clearing his throat, Lord Ducant stood, sifting through the papers to discover the one he needed and gently tugging it from its fellows. "Fellow Lords," he began, speaking in a deep, slightly hoarse voice. "It has come to the attention of myself and Lord Abraxa that some of our number here are harboring Runemystics in their lands." A murmur ran throughout the gathered men. Runemystics? Was he serious? They all remembered the legacy and horror of Runemystics from fifteen years ago. A Runemystic was a person who had a birthright to an ancient magic ruled by runes, symbols that had power over the elements and aethers. These runes, carved into the Runemystic's hands, made them formidable foes and powerful allies. At first, the Cahmerrans had employed the Runemystics, but the Runemystics had turned on Cahmerra, devastating the land until the forces of their eastern ally Silvarni slaughtered them. The Cahmerrans had thought the Runemystics exterminated, but as the report indicated, they were not as extinct as the Lords believed. What were they to do? All of them knew that war with Rhek, their northern neighbor, was imminent and they could not afford another incident with Runemystics. Lord Ducant cleared his throat. Silence fell, albeit slowly, as each lord still argued with his neighbors in whispers. "To me, there are only one choice. We must rid ourselves of these Runemystics, once and for all. All lords will of course expose all of the Runemystics in their lands and kill them." One of the slightly poorer lords stood. "Lord Ducant, I believe you may have overlooked a choice. Why not convince the Runemystics to join us in war against Rhek? Surely that would be wiser than killing off people who could be good soldiers?" "Runemystics are not to be trusted," snapped Lord Ducant. "Besides, I doubt that the memory of their first slaughter will have faded in so short of a time. So we are agreed?" As the vote was taken, the majority agreed: Runemystics must be eradicated. A few opposed it, but were ignored. One of the poorer lords, the one who had spoken up against Lord Ducant, a one Lord Isprel, subtly pulled one of the gloves from his hand and stared at the back of it under the table. A rune, the one for earth, was clearly marked there. He closed his eyes. He, at least, would not obey the edict, though he may lose his life, for the sake of the innocent. So that's the premise. You can choose to be whatever. There are other magic-users besides Runemystics, like wizards, mages, fairies, elves, but Runemystics are the ones who are feared. If you have any questions, or if you like it, tell me, and maybe we can get it started.