Orks and Eldar vs Tau and Necron

Discussion in 'Games Workshop' started by Darkloch, Jan 30, 2009.

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Orks and Eldar or Tau and Necron?

Poll closed Mar 1, 2009.
  1. Orks and Eldar of course, ya git!

    8 vote(s)
    88.9%
  2. Tau and Necrons, AFFERMATIVE!

    1 vote(s)
    11.1%
  1. Overread

    Overread Wolfing it up! Staff Member

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    no they should release new codexes for them
    and why get rid of cool eldar or the undead?

    Dark eldar are broken because they were made as an advanced players army - more tactical based than many other armies which can work with justhaving hard tough to kill units. Necrons broke because they need more models and a rebuild after 5th edition.
    Cant comment on the fantasy side only to ask why no undead/?
     
  2. The4thMusketeer

    The4thMusketeer New Member

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    There would be undead - Vampire Counts, who are much more interesting than the Tomb Kings. As for the Dark Eldar, GW just don't seem interested in them. If they have no enthusiasm for a race, they should kill it off and come up with something better. Too many off their races just languish with the same old models looking more sad by the week.
     
  3. Overread

    Overread Wolfing it up! Staff Member

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    dark eldare are supposed to be getting a full update after necrons - so they are on the cards.
    I think the biggest problem is not the models but the fact that they don't update codexes all at once - instead they update them one by one (also making them uber powerfull on release to attract new players) which means that if your army pulls the short straw it can be a long time before you get a new codex and updated rules. Nids have things now that don't work in 5thed though the army on the whole still works (barring those marines stealing our rending then getting it nerfed!!!! :().
     
  4. Meteorain

    Meteorain Magical & Mystical

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    I like the Dark Eldar, they require skill to play with and they have some really cool looking models. I also like the fact that they're not just a huge army or something, but space raiders.

    SM are the staple army of 40k, so it's not that hard to believe they have the biggest variety. We won't get more hero units, we'll get more variety in our squads. It's already evident in even basic tactical squads. I'm quite surprised at the the amount of extra's sprues you get now.
     
  5. The4thMusketeer

    The4thMusketeer New Member

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    The whole GW army book thing seems a bit out of control. The designers seem to lose focus. Maybe the Dark Eldar will get better, but the Necrons, Tomb Kings and Ogres just seemed dull to me from the beginning. I don't know how popular they are with the punters, but I'd rather see some exciting new races appear in their place. The Vampire Counts mean the Tomb Kings are redundant - just Undead in Egyptian clothes, and I've never seen what GW were trying to do with Ogres. And I just really hate Necrons...
     
  6. Meteorain

    Meteorain Magical & Mystical

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    Yet somehow the Tomb Kings play totally differently to Vamp Counts, and have a whole different set of units. I agree with Ogres though....they're just so pointless as an army themself and not specialised units.

    The army books aren't out of control....don't really see how they are. Not to mention you'll have different teams working on different things. They just need to find good synergy between the two.
     
  7. Overread

    Overread Wolfing it up! Staff Member

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    I think GW has more than enough different armies at the moment - I don't want mor armeis what I would like is better overall balancing of hte game - fantasy seems to be fairly well balanced but 40K has just way too many unbalanced aspects to it - making new codexes into powerplay armies is all well and good for marketing but it leads to things getting broken (rending on assualt canons!)
     
  8. Meteorain

    Meteorain Magical & Mystical

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    It's not unbalanced if players don't act like douches. I saw some guy set up like 3 Dreads against me with Assault cannons and then like 2 Land Speeders. It did take the piss, but I got into combat quickly and ate him.

    The mistake they made is not refining the 4th ed well enough and hence 5th ed already in the process of coming out. Yes, more armies being added in would be pointless aswell as screw up the current fluff.
     
  9. Overread

    Overread Wolfing it up! Staff Member

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    I agree 4thed was not finished (heck nids got their FAQ upadate for 4thed on the day 5thed came out ??)

    As for insane army builds I hate that 40K is geting to the point where people insult or won't play against people who happen to build a good strong solid army list. If you arrange a battle with a mate and you both say which armies you are using it just makes too tactical sense to pick units that will favour the confontation - its just that GW likes to (or misses in testing) the uber combos that let an army get cheesy way too easily - they seem to have managed to keep cheese out of fantasy mostly (not saying there is non but it seems to be less of a bother for players) than compared to 40K where cheese appears to be all over the place
     
  10. Meteorain

    Meteorain Magical & Mystical

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    I do sometimes go into battles knowing that I will lose jsut because the guy has some set up (not due to beardyness) and it turns out to be fun trying to survive against such things.

    It is though immensely amusing to watch noobs chuck in as much overpowered and lame shit as they can only to fail due to lack of synergy and tactics.

    The only army I just don't like playing against are Tau. I'm sorry but that shit is just not balanced. The firepower is just ridiculous, not only because everything shoots in the entire board and is powrful, but also because it takes 3x every other phase to get through their shooting phase. Tau were initially better, but since 4th ed just became lame.
     
  11. Overread

    Overread Wolfing it up! Staff Member

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    as a nid player I have to agree tau are way overpowered.
    If you can get to close combat you can slaughter them - but a mech tau army is very hard to beat unless you have good anti tank guns (and its skimmers as well) so that you can stop their transports moving their gunners around = then at least you can close with them, but even then its hard since they have stupid long ranges and good BS (ok basic BS is pooor but marketlights boost it up enough)
     
  12. The4thMusketeer

    The4thMusketeer New Member

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    I'm happy for GW's fluff to get screwed up by new races - they produce too much of that crap. Sometimes less is more. I just want them to produce a few more interesting miniature and a lot less mediocre crap. Obviously with the financial wobbles they've had the last few years they've finally started to realise what they used to know - not everyone collects miniatures to wargame, and by having a more interesting range they'll entice more people through the door. Back in the 80s my local miniatures stockist was packed with people of all ages. The local GW shop? Full of 8-12 years old. Now, who has the greatest disposable income? Hopefully they've learnt their lesson.
     
    Last edited: Feb 3, 2009
  13. Overread

    Overread Wolfing it up! Staff Member

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    GW took a nosedive with customer interaction when they went Ltd - they started listening to shareholders more than the fans (infact they at head office seem to ignor the fanbase a lot - heck they even shutdown their own forums - and very little news gets out to us - even the store staff are in the dark about a lot of things).
    their customer service though is second to non - I can't think of any other company that deals with customers as well as GW do - if you get a wrong order they send out the new stuff - if you get a missmold the same thing - heck they evern honoured the sales when their system listed the tank deal as being £0.99 - most companies would have pulled out
     
  14. The4thMusketeer

    The4thMusketeer New Member

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    Their sales staff are mucho annoying though. I always used to get pounced on whenever I went in until I made it very clear I didn't wargame and wasn't planning on spending £50 on the latest Empire regiment. They pretty much leave me alone now when I wander in for a shufty, but I have seen them put the hard sell on kids, which pees me off greatly. I know they have sales targets to reach, but they seriously need a good slap sometimes...
     
  15. Overread

    Overread Wolfing it up! Staff Member

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    hmm I know the US staff are very much like that = though my experiences of the UK staff has been good
     
  16. The4thMusketeer

    The4thMusketeer New Member

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    You've been lucky then. I heard plenty of horror stories from around the UK, so I know I'm not the only one who finds them annoying. I don't actually blame them - I just think their training has been lacking. You catch more flies with sugar than with vinegar, as the saying goes...
     
  17. Meteorain

    Meteorain Magical & Mystical

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    You are happy that the entire background of the WH world's gets screwed up? Erm....ok.....nothing much I can say to you there <_<

    The staff I've seen at the GW's I've visited are pretty cool. They ask what you're looking for and what not, and it's really fun just chatting to them about all the stuff. Going to the storerooms is especially fun when you come across awesome lifesize banners and random stuff you can't normally get.
     
  18. The4thMusketeer

    The4thMusketeer New Member

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    Yeah, I don't really care about background fluff. As for the staff, I'm sure there are good ones out there, but the ones I've met are far too pushy...
     
  19. Meteorain

    Meteorain Magical & Mystical

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    Yes well fortunately the HQ don't think like you and will keep the fluff instead of chucking in random races for no reason.
     
  20. The4thMusketeer

    The4thMusketeer New Member

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    All the races are random: they think of a product, produce it, then flog some army books along with it for some extra profit. Well-written fluff is still fluff, and GW produce far too much of it.