I apologize for making this so long, for the poor people who have to read it, but I write a lot, and that might have led me to go so overboard with my first character. Zalina Æthyrlan Stormdragon (intended for original RPG) Sex: Female Race: Unknown Age: over 300 years… Weapons: knives, two short swords Artifacts: the container amulet (Lapharil) and the wild amulet (Jymarran) Class: Assassin, with unpredictable magic mixed in Alignment: in between Neutral and good; won't purposely serve the dark unless it will help her wolves or her goddess, but neither will she go out of her way just to help someone Height: 4’ 11” Weight: 80 pounds Physical appearance: While not precisely beautiful, the elements manifest within her body as well. She is as graceful and fluid as water, as swift as the wind, and has a fiery personality, which is oftentimes balanced by her earth-like stubbornness. However, what she most takes after is the storm. Zalina also has color changing eyes, something that often brands her as a “demon,” for her eyes change color depending on what mood she is in. She is often clothed in solid, unrelieved black (usually silk, but sometimes leather) from head to toe, but occasionally wears silvery-gray. She always wears black leather gloves, and her face is at least partially covered at all times. As she either wears a veil or a mask, no one knows what she really looks like. Small and slender, she is very fast, if lacking in sheer strength. Her waist length raven black hair is tied and braided. Judging by the tiny amount of skin showing on her face around her eyes, she has ivory-colored skin, but no one can tell for certain, as everyone who has seen her face is dead. Personality: Zalina is wolf-like, fierce and unrelenting in the hunt, and not too inclined to grant mercy to her enemies. She is sometimes so pragmatic that it seems cold. She is swift and silent, speaking when there is need but otherwise taciturn. While she seems simple-minded at times with her philosophy of “Eat when hungry, sleep when not, for hunger always returns,” she is ferociously intelligent. However, her cool and mocking, if slightly bitter, manner has not earned many friends, and nor has her pride and arrogance, for she always desires to be the best at everything. History: Her merchant parents died when they were taking their infant along a trading caravan, and were beset by bandits. Left for dead, Zalina, at the tender age of five years, survived in the wild when a wolf pack raised her as a wolf. “Rescued” a dozen years later, she and her companion wolves—her siblings WindRunner and MistNight (WindRunner would be later known among the humans as Blind Seer for his blue eyes and MistNight as Shadow Walker for her constant attendance upon her mistress)—by slavers, they slew their captors and made their way to a city for the girl to learn of her heritage. The Assassins’ Guild took her in, and gave her the name of Zalina, but she stubbornly continued to use her wolf-given name of Stormdragon. One year later, through some unnatural gift, she learned everything there was to learn about stealth and deadliness, and learned to speak the human language. She took the name of Æthyrlan, which meant in the Elven tongue, “drifting upon the wind,” for she was a wanderer, and also had no family to take a name from. Shunned for her changing eyes, she began to think about leaving the city. However, when magic concerning the wilderness and elements began bursting out unpredictably, she left the city to seek training in controlling her magic. In an inn, she met an old mage, Gibleus Bearstrength, who told her that her magic was “wild” magic, and that it was innate, not learned, and therefore, she might never gain control of it. He advised her to seek out her parentage, and discover where her magic came from, and it was then that Zalina began to doubt her parents were, in fact, the merchants she had always assumed they were. However, the kindly mage gave her an amulet to help contain her magic, and another amulet so that she could speak to other creatures beside wolves. When her magic exploded again that night in the inn, it set the inn on fire, killing everyone inside except for Zalina and her wolves. In despair, she left that city as well and swore to never set foot on human civilization again, fearing that it might kill countless others. Then, her only quest was to discover her heritage and learn to control her magic—or kill herself before she harmed someone again. That was over three hundred years ago. Now, she is simply known as the Æthyrlan, for she guards the wilderness against all who would harm it, as loggers found to their sorrow. Travelers call upon her name for protection, for occasionally, Zalina and her wolves rescue them from bandits. Yet always, they can see through the ghostly, ethereal figures, and they wonder if the Æthyrlan is naught but a figment of their imagination. She regretted taking the name of “Æthyrlan,” for it also means “walker between the worlds,” and so she has become, neither dead nor alive. But a few years ago, something ripped through the gray shadows of her existence and dragged her back to the world she had lived in centuries ago. There is a need for her presence within the world once more. And so she waits with her wolves for a quest to give her a purpose again… waiting for a quest to call and find them… waiting for the quest to give her control over her magic… or consume her.