Character Profiles

Discussion in 'RPG #12 - Fallen' started by AcrobaticHippo, Nov 28, 2005.

  1. AcrobaticHippo

    AcrobaticHippo Determined

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    Well, you know what to do for this thread, if not, I'll tell you. You can post your character profiles in here! :D
     
  2. AcrobaticHippo

    AcrobaticHippo Determined

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    Name : Adrianna Elhcha
    Alias : Anna (used when amongst untrusted to protect identity)
    Race : Alien
    Gender : Female
    Age : 19 [human years]
    Height : 5'8"

    Appearance : Very pale-skinned with straight, waist-length raven hair. Sharp chin with high cheekbones. Eyes are cold and penetrating (one tell-tale sign of an alien, if you look very closely, is the fact that her eyes change colour to tell her comrades of the level of the situation they're in!), and lips are of a very pale pink. Has a slim hour-glass figure, so can be useful if one needs someone to slip through small gaps.

    History : Adrianna is the daughter of the leader of the Elhcha species, Fehazh Elhcha. She had a pretty comfortable childhood; Fehazh, doting on his only child (her mother died during a spaceship construction incident gone horribly wrong when Adrianna was 2), gave her everything she ever wanted, and taught her everything she needed to be a powerful warrior. Adrianna, however, knew very little love for her father; kind as he was to her, he presented a greedy, unpleasant persona to the outside world (hence, her cold extrior is developed by her hostile feelings towards her father). He, as leader of the powerful Elhcha species, had defeated the opposing armies of the planet Ixafe and gained complete control of it as supreme leader. Now, he was in an agreement with other neighbouring planets to invade and gain control of USC-controlled planets for supreme power (and just to feel good!) He asks Adrianna, his sweet daughter, to come and control his sub-armies, while he controls the main Elhcha army. Adrinna tags along reluctantly...

    During the battle, Adrianna, sick of her father's greedy meaningless ways, has a change of heart and tries to be inconspicuous in the act of sneaking off in her craft unnoticed when everyone is preoccupied; however, a soldier from the USC armies spots her and follows in fast pursuit. Her father notices the soldier chasing Adrianna's craft, and realises Adrianna's treachery. With hurt and anger swirling around in his mind, he pursues her, knowing, with a heavy heart, that he would have to execute Adrianna for treachery. Other opposing armies follow, and the heat and furiosity of battle shifts, further and further...until they neared the atmosphere of a foreign planet. The mother of all battles took place there, as monstrous machines tossed and reared their heads and assailed their enemies with a ferosity, and the atmosphere's pressure was too much to handle...

    Abilities : One of her arms ends in a metal contraption, with a slim rifle strapped to it (it can accomodate any kind of weapon no longer than 35cm). She has headgear on; this headgear can sense heatwaves emitted by objects, whether animate or inanimate, surrounding her [can penetrate through and nullify cloaking devices]. Can also capture a certain amount of brainwaves emitted by enemies (who don't have the neutralising armour) to sense their thoughts. She's very agile; can dodge bullets hit a target 500m away in a nanosecond; and like stated above, her eyes change colour to warn comrades of their situation (e.g. red = highest level of danger)
     
  3. Crusader

    Crusader Disturber of the Peace

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    My character/s

    note: I like to make up technology a lot, so bare with me:

    Futuristic RPG Character:

    Name: Dailan

    Description: Dailan is appearingly a man of medium height with black hair, and for all intensive purposes he is. If you were to look severely close you would see tiny microscopic mechanical parts built into his skin and eyes at different places. He wears a black trenchcoat to fit in with average people but underneith he wears a sophisticated series of body armour and technological deviced to aid him.

    History: At the age of 10 Dailain was recruited by the Universal Space Coalition for a special project known as Project Exterus. This was designed to enhance the human body to create a range of near super soldiers to be used for special operations. Over a period of 15 years Dailan's body was fitted with an impossible range of biomechanical and nanotech implants to enhance his body to perfection. Along with eleven others in this project. Trained and equiped with the best technology the universe could provide Project Exterus became the most elite fighting universe in the galaxy sent it to take down empires at the heart and even destroy a feew planets. After three years Dailan became bored of this, he felt he was beyond the simple task the USC were putting him to and with not nearly enough pay, so one day he left in the middle of a mission to persue a career as a mercenary/assassin alone, three memebers of his team died because he left them without support in the mission. Five more were sent to kill him to stop the secrets and technlogies of their elite force being unearthed. Dailan killed them all and dissapeared, removing the tracers implanted in his body and thus became the most desired and therefore the most expensive mercenary in the galaxy, he has never yet failed a mission.

    Abilities: Because of all of Dailan's biotech implants and nanotechnological enhancements. Dailan has a range of features that aid his in his work. He is stronger and faster than any human, all his senses are boosted to impossible levels, he can see in any spectrum of visible light aswell as nightvision, his lungs can store excess oxygen if needed and even without this backup his body can streamline respiration so he can spend ten minutes without a breath. He has an internal life support system and durasteel reinforced bones and a communicator built into his mind. His nanotech enhancements mean he heals in little under a minute and can link up to comuter systems by touch, the nanited can also dissassemble matter at the atomic level so Dailan can cut through most materials by touch. The nanitews within his body can be destroyed by a large electric shock to dailan body, rendering these abilities unless for a time. Dailin needs to regenerage his nanites frequently by holding metal objects. The nanites break it down an rebuilt it into more micro machines, or they can link up an build a small device for him to use, such as a small throwing knife.

    Technologies/Weapons: Dailan wears a black body suit that consists of some minor body armour and other devices such as a phase-compression generator on his back which slows falls down drastically so he stops from falling to death, or it can propell him into the air twenty feet. He has a computer hacking device and a number of small explosives and wall climbing gloves which meld with the matter of a wall creating 100% friction. His boots contain special pressure pads which eliminate all sounds made by them when running. The entire suit has a cloaking device built into it, hiding Dailan under every spectrum of light. The only flaw is in visible light, were the curves of the body cause a rippling effect in the air which can be seen (a bit like predator, but only when in motion). Dailin carries a Force 4 Trachan Assault weapon, a specially built gun used only by the elite unit that Dailan was once part of, the weapon was deemed too expensive for use outside the special projects division. This gun begins as a pistol with a high energy level for maximum damage. By clipping on another attatchment it becomes a submachine gun style energy gun for use in multiple confrotational environments. A third attachment makes it an assault rifle that firse high powered energy that can obliterate most metals, the assuracy of this state is impassible, below the barrel is a minature RPG cannon that fires high explosive projectiles. This weapon is undetectable by most weapons monitors and unusable by anyone but Dailan. Dailan also carries a sword for close encounters, a durasteel nanoblade, this sword fold out of its own handle and forms a blade of near unbreakable metal that is sharpened by microscopic lasers to make it cut through most other blade weapons and metals. Almost all of Dailan's technologies and weapons are custon built and only functional when he uses them, a node built into his brain means he can use them where others find no more than a useless object.
    The same technologies means all the readouts on his weapons and devices are transmitted into his mind alone so none can see them but him.

    Secondary Futuristc RPG character:

    Adran Felz and SAM

    Adran:

    Race: Halfbreed
    Age: 22

    Description: Adran is roughly five and a half feet tall, lean and almost featureless. His built is that of an average humanoid though leaner/skinnier. He has a shortly cropped growth of dark hair on his head and orange, almost brown eyes. His skin seems normal but is faintly tinted green. For clothing he wears a pair of bark brown trousers tucked nto similar coloured boots. He also wears a longsleeves beige shirt with a light brown sleeveless coat over it, this coat is covered with numerous pockets in which he stores useful items. He also wears his toolbelt whihc is a complex array of technical equipment for use in his profession.

    History: Adran was brought up in an orphanage in the outer galaxy, on a small world called Dath, this was no particular homeworld, it was a simple colony set up by the USC and left to its own devices, it stand on a major trade route which is all that justify's its existence.
    With no record of mother or father, it was difficult to determine the race of the child, his genetic makeup was odd, the most the nurses could decide upon that he was a halfbreed, likely one half being human from his features, a more reptilian like species was assumed as the other half for the same reasons.
    After leaving the orphanage at an early age, Adran decided to join the USC, they offered the best chance of getting far and wide and a chance to follow his hobby of mechanics, his favourite class back at the orphanage. But for reason unknown he was denied entry. So left on the small world of Dath he took up work in the spacedocks, learning the trade of ship repair and maintenance, eentually he broadened his horizons to include other areas of technology untill he eventually became reknowned for his skill, his particular favourite custimer feedback was ; "Adran, he can take a spatula and a toaster and make it spaceworthy"
    At this stage his record was good enough and his income high enough that he bought his own ship and loaded it up with tools enough to set up a shop somwhere nearer the centre of the galaxy, where he could do more than patch up old freighters and perhaps invent, or something grand. After a few days of travel his ship was quaranteened by the USC and his possesions confiscated, due to lack of permits and other unknown reasons. After a bit of drifting he eneded up further outside the galaxy than dath and joined up with the rebelion against the USC, in an act of defyance for their ill treatment. After a sort time his skill and technical expertise made him a hihgly valued and respected member of the rebellion.

    Skills: Needless to say Adran is highyl proficient at repair and maintenance of anything from ships to watches, he constantly expands his array of knowledge in a struggle to be the best in the entire field. It is likely that his non human half and his genetic intability has caused conditions in his brain that allow him vast storage of knowledge and an accelerated ability to learn, likely the reson he is so qualified and has done so much and yet is onyl still young. He carries most of his eessential tools and a few spare parts with him, to list all of these would take far too long.
    Other features of his non-human half allow him assistancein his work. His lean shape and long agile fingers allow him to do extremely complex tasks of hand-eye coordination among other things. Also, a peculiar feature of his body is that he can willingly dislocate most of his skeleton, allowing his to stretch and bend his body in unbelievable ways, letting him pass through small gaps and reach things at oddd angles to his body.

    Weapons: as a person who spends most of his time building and creating, he has never been overly interested in destroying things, and though he hs built high tch weaponry in his trade his personal arms are simplified for him. He carries a laserblade in his toolkit, which looks amost like a screwdriver, when activated thin laserbeans are produced along then edged of the shaft which he uses to cut most things in his work. it also functions as a normal bladed weapon as needed, he can thicken or lengthen the beams, but only a short distance.
    Besides this, through his risky new job in the rebellion he has taken to carrying around a gun. It is a simple combat rifle, the main length flowing into the shoulderbutt with only the grip and sights protruding. He constructed this gun himself to suit his needs. It is a low grade ion based charge weapon, capable of single and burst fire. He as streamlined it so the battery and gas tanks can hold hundred of rounds worth of ammo. The butt also conceals a small prtable ionised and energy cell that use fusion and solar energy to recharge the weapons capacity. to resture the few hundred round maximum it would take about 6 hours to charge, depending on conditions.

    SAM

    In the early days with the rebellion, the ship Adran was aboard was attacked by a USC destroyer. After taking heavy fire the ship was boarded by a squad of armoured battledroids, msot of these were destroyed, one however made it to engineering and found Adran, luckily he managed to disable it with a plasma torch, frying most of its nural cortex. After they fought off the USC and escaped. Adran collected the parts of the robots from the ship for his scrapheap. When he was faced with one he realised how defenceless he was, his normal gun couldnt hold its wn against a fully armoured and equipped heavy droid. He set out to rebuild the on he had disbaled, using parts from the others and adding elements of his own, aswell as an entirely new nueral cortex. and so SAM (Sentient Armoured Mechanoid) was created. Mainly as a guardian for Adran, but he also serves as a memory sotrage device and he helps out with his work.

    The orginal droid he was constructed from was a Mark IV Heavy Armoured Attack Driod, these droids usually stood around 8 to 10 feet tall, their bodies like that of a heavily muscled man, but legs built for fast movement, with a small head (small as it i onyl a sensor node, the 'brain' is within the chest) with three red eyes in a triangular pattern. The Mark IV was coated in heavy durasteel alloy armour, in order that it withstand the toughest attacks, this however gave it the bulky muscled appearance somewhat like that of a medieval suit of armour. However, it was not long after that magnetic displacement armour (MDA) technology was introduced, making he bulky durasteel MArk IV's obsolete. It was the numerous foudn on scrap piles and sold as surpluss by the USC that have allowed ADran to keep SAM fixed and repaired constantly. He sreamlined the design himself, removing a layer of Durasteel plating and replacing it with a magnetic dsplacement generator. Besides this SAM's design varies little from the original model, he still had the three eyed head (the lenses glowing red), the thick armoured torso, two fingered hands and fast legs. The original mark IVs were too costly to covert to the new armour innovation so the USC produced Mark V's instead, therese are slimmer and shorter more human like in proportions. They have one flaw, unlike SAM who still has layering of durasteel armour and MDA, these only have a thin MDA layer, while being strong if this fails then its core functions are exposed.

    SAM still uses the gun used by the Mark IV droid, a gun sized for his hand rather than a human, it is roughlyfive feetin in length and acts and a hihg cailbre ion machine gun with a secondary grenade feature.


    MDA: Magnetic displacement armour, also known as an 'electron shield' uses magnetic charge to defend its occupier. The high powered armour floods the outer layer with electrons, making it positively charged. For modern ion based weaponry, the shot is made of a burst of charged ions fired form a simple electron gun, the superintircate ions are left with an outer electron shell halved (superintricate ions are extremely large complex atoms, with an outer electron shell so large it features thousands of electrons) are so opoten, when they contact a target they absort tthe electrons from the susbstance, ionising and disintegrating flahs, cloth and to an extent metal. the electrons flooded on the surface of MDA replcae this, nutralising most of the destructive harge from the blast. Also the charge acts as a repelling magnet, making metal bullets and bladed weaponry divert when aimed at an angle, and it partially cushions straight shots. It also gives a large electric shock to any being contacting the armour directly.
     
  4. Morgan_of_Salerone

    Morgan_of_Salerone New Member

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    1st Character:
    Name: Danysha Ahnyamwe
    Nickname: Dani
    Gender: Female
    Age: Could be in her twenties; seems ageless
    Race: Ghalian (one of two races on the primitive planet of Helrich IV)
    Appearance: Danysha is of tall and slender build, with long, straight, white hair that tumbles down loose past her waist. Her eyes and skin are also white, although if studied closely it is possible to see the faint outline of the iris of her eyes. She wears a myriad of clothing, from her formal priestess robes to the drab tunic and pants of the country peasants. However, she is always seen with a small silver locket around her neck, though no one knows the reason or what’s inside it.
    History: Very little of Danysha’s history is know, as she has recently been transferred to the temple in which she now resides. What is known is that she was accepted into the order of the Moon Goddess and became its head priestess at a very young age, has extensive knowledge of all the legends of each of the primary gods and many of the lesser as well, is blessed with mage-gift (though it is debated on whether or not her appearance comes from the constant use of her magic or from some other source) and is a famed astronomer. It is also debated on whether or not she is one of the rare warrior-priestesses, who battled at the front-lines against the Eldorans in the last war.

    2nd Character:
    Name: Zendah the Merciless (Originally known as Azhar Zendah)
    Gender: Male
    Race: Eldoran
    Age: 43
    Caste: Chief of Chiefs
    Appearance: Zendah’s appearance would be considered fierce by some, frightening by most. A burly warrior standing roughly 6’0”, Zendah’s darkly tanned skin is criss-crossed with thousands of scars from head to toe. A horrible burn scar covers the entire left side of his face, and he is missing his eye, ear and most of the hair on that side as well. To counter this, he shaves his head on the right side, leaving only a thin strip down the centre of his head. This is pulled back into a thin braid into which all manner of things, from feathers and beads to (more commonly) the bones of his victims and enemies. If not for the burns, Zendah may have grown into quite a handsome man, for his right side is rather pleasing to look upon.
    History: Zendah was the first son of Azhar Kahd, chief of one of the Eldoran tribes. Zendah’s early childhood was that of a typical Eldoran: hunting, fishing and fighting his way to the top of the local pecking order. His carefree days were brought to a quick end however, when a neighbouring tribe raided his home. Due to their rank, he, his father, and several other women were spared so they could serve as slaves to the chief’s family. Kahd quickly gave in and served without question in return for his life, but Zendah found his father’s behaviour disgraceful and refused to submit. When his disobedience was to be punished by making him the next sacrifice, Kahd stepped in and, with great courage, took his son’s punishment.

    Realizing what his father had done for him, Zendah vowed he would serve the tribe until he was freed (as all loyal slaves were) and could exact his revenge. As the years progressed however, Zendah fell in love with the chief’s daughter, Leena. As he had been a son of a chief, he felt he was eligible to contend for her hand. Leena eventually came to notice Zendah’s affections for her, but not before her father promised her to the chief of a neighbouring tribe. Hearing this, Zendah went into a rage and challenged Leena’s father for the right to her hand. Outraged that a slave would ask for such a thing, the chief backhanded Zendah. In a fury, Zendah tackled him and bit off his thumb before the guards could pull him off. For the price of his crime, the chief had Zendah’s face held over the fire until his hair crisped away, his ear began to melt and his eye burst.

    After this, Zendah was obviously no longer the handsome young man he had once been, and was shunned by Leena.

    Disfigured, alone, hurt, and once again in the place of future sacrifice, Zendah plotted his revenge. Although under surveillance at all time, he managed to steal a knife and slit the guards throats, then crept into the chief’s home and murdered the family, sparing only Leena. Zendah was 16 at the time.

    Three years later, after travelling the lands and gathering to himself a great and powerful tribe, Zendah chanced to meet up with a vengeful Leena who had managed to take over her father’s tribe. He slew Leena in single combat after she challenged him for the chance to avenge her family. It was the only time in his life that he had ever been seen to shed tears.

    Zendah never took a wife, but he sired many children over the years. He also slew many chiefs and conquered many tribes. While getting on in years, (Eldorans live to be about 90 years old) he is still one of the greatest warriors alive and is the most powerful leader in Eldoran history. He has done what most Eldorans believed impossible: united the tribes under one chief.

    Having completed one impossible task, Zendah has set his sights on another: conquering the fertile lands of the Ghalians.


    About Helrich IV:

    The Races
    Helrich IV is a primitive planet inhabited by one race that is split up into two variations: the Ghalians and the Eldorans. The Ghalians are a people of average height, with dark hair, dark eyes and light skin. They are more farmers than hunters, and occupy much of the fertile lands of Helrich IV. Their society varies slightly from place to place, but the same general principles can be seen throughout the lands.

    The most powerful figures in Ghalian society is the Head Priest or Priestess of the ruling sect (this changes from time to time, but most often it is the Order of the Moon Goddess or the Sun God that is in power) who run all religious aspects of the area, which is almost always one of the largest parts of Ghalian life. Second to the Priest/Priestess are the political leaders (kings and such) of which may only be male. Unlike the religious leaders who are chosen for their strength, knowledge and power, the political leaders of the Ghalians are chosen hereditarily, the oldest male child inheriting the title. After the political leader the power descends to the lower priests/priestesses and nobles of the court, then to the common folk. Any person - man, woman, child, noble or common born - may enter the religious order if they wish it, with the exception of the king or other ruling body.

    The Eldorans live a rather different style of life.

    The Eldorans are characterized by their red hair, their darker skin, and their savage ways. They are a little taller than Ghalians, but generally have a heavier build. Unlike the Ghalians, the Eldorans rely heavily on hunting as well as agriculture, due to the fact that they inhabit little of the fertile lands needed for such practices. They have a strict caste and tribal system, but for some strange twist of fate believe in many of the same gods that the Ghalians do.

    There is one leader of each tribe who can be seen as a leader in both the political and religious sense. This person has ultimate power, and may only be unseated if physically uprooted in a duel. Unlike the Ghalians, however, this leader may be male or female. (Power is also passed hereditarily in Eldoran society) Next in power comes the caste of warrior/hunters, the only caste that can challenge for leadership, after which come the religious followers of the leader itself. Next to the followers come the healers, then the gatherers and farmers at the bottom. Each caste may only speak to one level above it and all levels below it, so it is a little difficult for the lower castes to get their opinions known.

    As well as having caste systems within the tribe, there are similar systems between each of the tribes themselves. Unlike the systems within the tribes however, each tribe has a chance to better itself and raise itself higher in the system.

    Another difference between the Ghalians and the Eldorans are their methods of worship. While the Ghalians are devout followers of the religion who include prayers in every aspect of their life, the Eldorans are a ragtag group of people who rely on sacrifices and dark rituals to appease their gods.

    The Land
    Helrich IV is covered by vast forests of enormous trees, many of which are homes to the Eldorans, who make their homes high up in their strong boughs. The Ghalians have a habit of clearing land to make fields build cities and temples made of stone though, so areas around their land are often pockets of grassland within the forest. There is usually rain four out of seven days, but neither of the races seem to mind.

    The Gods
    Moon Goddess – Irai (These three gods are the also known as the celestial gods)
    Star God – Rahtaes
    Sun God – Lus

    Earth God – Hitrae (This is considered to be one of the most powerful gods)

    Water Goddess – Dinew (These two gods are often called the 'neutral' gods)
    Wind God – Anule
     
    Last edited: Feb 7, 2006
  5. holly st.Raven

    holly st.Raven Romlux

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    Name: Tomahody (Stone-backs in Zethee)
    Race: Zeth
    Age: 34 (few years short of middle aged for his kin)
    Profession: Manyak
    Gender: Male
    Character: Bit brash and foolhardy, he is a prodigy amongst his brethren. He was born to be Manyak, of that no one holds any doubt. Very tall for his kind ( 9’4”) and stronger than most, even other Manyashi, he was also blessed with incurable curiosity concerning technology and mechanics. He always strives to examine every device he stumbles upon, and all the time he works on some new creation of his. He is also rather incapable of registering any personal danger for himself.
    Equipment: His Armor is equipped with small supermagnets, line locked shoulder canon, plasma and photon shooters hidden in outer plates of armor, as well as various small homing missles that can be locked-on on anything, from singular DNA, to subatomic radiation.
    Of non combat devices, there are spatial jump-packs, hacking omniprocessor, power redistributes, extra powerpack for shield, super trackers, and synthesizer/analyzer, as well as ATH tool unit – device that is capable of replacing any known form of mechanic tool.
    Appearance: Armor is black on blue with no visible neck region (think of Juggernaut’s helmet), without a singular angle, except at the shoulder canon. The backs are bulky, nearly humplike, yet with mobile parts. Arm regions are thinner than others, but still, there is no sign of joining anywhere, it all looks as if made out of single, smooth peace.
    He himself is, as earlier mentioned, 9’4’’ tall, with five and a half feet wide shoulders. His fur is reddish-brown with intense red stripes. His mane is short and well tended, as opposed to that of other Zeth Maynashi, who allow theirs to grow long, and get unkempt. He also misses the third finger on his left hand.
     
    Last edited: Jan 13, 2006
  6. Liadan

    Liadan Insert Title Here

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    Name: Valhanna Amaryn, nicknamed “Val”
    Gender: Female
    Age: 26
    Race: Laraj
    Profession: Mercenary
    Height: 5’1”

    Name: Dhellani Amaryn, nicknamed “Dhel”
    Gender: Female
    Age: 26
    Race: Laraj
    Profession: Mercenary
    Height: 4’11”

    A brief note on the Laraj:

    The Laraj are an alien race that resemble humans, but have the ability to change small facets of their appearance, such as eye color, hair color and length, even the way their voice sounds, and facial structure. They can also create two types of shields: one that blocks bullets, and another that blur their images so that they fade into the background.

    Valhanna and Dhellani are two specialty mercenaries who can adapt to any situation. Helped along by their natural abilities – shielding, agility, accuracy, beyond-normal senses of sight, smell, hearing, and even touch and taste, as well as unique Laraj technology – Val and Dhel are two of the best mercenaries out there, either in a hanger or face-to-face. Trained literally from birth and spending twenty-five years of constantly training together, the two of them are inseparable.

    Although Val and Dhel have only one year’s worth of official experience in the field, they were also contracted for missions while trainees, for they were famed even during training. As Laraj train only one pair of fighters perhaps every hundred years, Val and Dhel are being eased into the slot recently emptied by the two retired male Laraj fighters, Onjin and Anzed.

    A few months ago, Fehazh Elhcha approached them with a contract. Intrigued by the opportunities, Val and Dhel accepted, and are now under his hire.

    Personality:

    If Val and Dhel appear to be one thing, it almost always mean that they are, in fact, the opposite. They can sometimes seem foolish, but their stream of useless chatter conceals cunning and intelligent minds. What seems like a slip of the tongue is always a carefully planted hint, and flightiness disguises their incredible patience. Giggling usually means that someone’s about to get hurt…. Only to each other do they show their true selves.

    Val and Dhel also use foul language frequently, even to their commanders. It is a trait that sometimes gets them into trouble, but their quick wits always pull them out again.

    Appearance:

    As noted above, Valhanna and Dhellani have the ability to change their facial characteristics. Their favored face is, however, that of two young Oriental girls with long dark hair and laughing eyes. Both of them are very small and slender, but though they seem fragile, they are dangerous. They often dress in tight black leathers, and even occasionally red, sometimes complete with a facial mask.


    Weapons and technology:

    Although both of them are trained to use each other’s weapons, they nonetheless have preferences. Val prefers to have two pistols that can be set to tranquilize, stun, injure, or kill, a laser handgun, and two laser blades on her person at all times. Dhel has the same kind of pistols, but also carries six small but deadly plasma firearms, and a Laraj-made weapon called a “sansen.” The sansen resembles a black leather-covered stick about the length of an arm, and when used, causes either pain or death, controlled by the user. A sansen has no triggers and cannot be used unless a person has been attuned to it by the original owners (in this case, Val and Dhel). What makes it even more remarkable is that a sansen has no obvious controls, and indeed, none but Laraj have ever been able to use one; perhaps genetics has something to do it.

    Except for their pistols, all of their weapons do not require ammunition, and the others run on batteries that last for years. Only the sansen has no need for an energy system.

    They have dozens of unique Laraj explosives that they often program themselves. With the right chips and some other substances, Val and Dhel can make almost any bomb in existence, something that wins them bonuses.

    They also have one last technological equipment. While it resembles a jeweled pin in their ear, it allows the two of them to constantly communicate with each other either by subvocalizing or actually speaking. If so activated, it can also read carefully formulated thoughts (but again, this particular function applies only to Laraj), which can be handy during missions. It also has access to a very well-programmed computer hacking system and a search engine that provides all sorts of useful information. It is, essentially, a tiny computer with every sort of program imaginable, including many that are not listed here. However, this “computer” seems to work only with Laraj, as humans have tried using these and failed.

    Besides this, however, the two of them prefer to rely on their own abilities. Because they are so small and light on their feet, very few can hear them coming, even without the aid of technological weapons.

    Abilities:

    Val and Dhel, as stated, have superior senses. They can sense heat in the air, even several hours later, or track someone by their scent alone. They also have innate Laraj abilities, such as shielding, and the ability to project emotions into other minds, as well as an almost unnatural speed healing. They are incredibly agile and fast, though they are not that strong, and their accuracy with any weapon is phenomenal.
     
    Last edited: Mar 18, 2006
  7. Liadan

    Liadan Insert Title Here

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    Name: Sarhun Anvyr (Sa-ROON AHN-veer)
    Gender: Male
    Age: 27
    Race: Half-Ghalian, Half-Eldoran
    God: all of them, though he favors Irai the Healer
    Profession: Healer, Godseer

    History:
    Sarhun Anvyr is a child that should have never been. A half-breed born of a Ghalian mother and an Eldoran father, his mother abandoned him in the forests after his birth, only to be picked up by the Eldorans.

    When the Eldorans tried to sacrifice him to their gods, Sarhun began speaking in the tongue of the gods, though he was but a newborn babe, and spoke prophecies. Fearing the wrath of the gods, they let him live until he was twelve. They then tried to sacrifice him again, but once more, the gods intervened. Wounding him in both legs, they left him for dead on the borderlands of the Eldoran and Ghalian territories. Both peoples ignored his cries for aid, knowing that he was the accursed half-breed. But an elderly Eldoran hermit-healer in the nearby woods adopted him and taught him his craft.

    Sarhun was crippled by the injuries, and walked with a limp for the rest of his life. Though he could have hated both the Eldorans and the Ghalians and been fully justified in doing so, he was never bitter, though his eyes are often filled with a sorrow that none can fully comprehend. He also continued to have his prophetic dreams, though he tried to shun that, focusing on his talents as a healer.

    But a year later, he began to feel strange lumps on his skull. These periods of growth were accompanied by immense pain as the lumps became larger and larger, slowly resembling antlers. On the day of his sixteenth birthday, he awoke to have a set of full-grown antlers colored a deep reddish-brown sprouting from his head. Although most people mocked him, others listened to him as he began speaking of peace between two lands, words he claimed that came from the gods. When his mentor died, victim of an Eldoran raid, Sarhun ministered to those injured, for such was his nature. Afterwards, he took up the healer’s place, helping all who were in need.

    Appearance and personality: Sarhun is fairly tall, perhaps 5’11,” but he seems so slender that a slight breeze could knock him over. His limp and antlers repulse most who see him, but he walks with a dignity that transcends his clumsiness. He has true “grace” in that he accepts all life throws at him with serenity.

    Sarhun has an extraordinary amount of knowledge of healing and the gods, but little else; he has taken a vow to never harm life.
     
  8. AcrobaticHippo

    AcrobaticHippo Determined

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    errrm...oops?
     
    Last edited: Apr 13, 2006
  9. Liadan

    Liadan Insert Title Here

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    NOTE: This is a short profile because most of this will be revealed later. Nonetheless, our "glorious RPG-leader" insisted that I post a profile before posting from the Meddler's PoV.


    Name: The Meddler (AKA the Player)
    Gender: Indeterminate, currently male in this Playing
    Age: Unknown
    Race: Unknown
    God: Himself
    Profession: Meddling

    History: The Meddler has a history of… well… meddling. Remembered only in legend among both Ghalians and Eldorans as a trickster semi-deity and powerful sorcerer, no one knows his true name. Notorious mostly for manipulating people for his own secretive purposes, he is also known for being the bitter enemy of another mythical character called the Seeker. As far as legend can determine, the Meddler had very ambiguous allegiances and could at best be termed self-serving.

    *Will add more as the RPG continues*

    Appearance: The Meddler can take any form he pleases. However, his favorite trick is to assume no form on his own but rather allow his “audience” to instinctively pick out a form pleasing/comforting to them, and place the face on his own nebulous form. When forced to take form, he prefers the shape of a young man of medium height and laughing blue eyes with a sardonic cast to his features. He chooses to present himself as disarming but not trustworthy, yet somehow so likable that people end up trusting him anyway.

    Personality: The Meddler likes to meddle in peoples’ lives and manipulate them for some cause only he understands. He’s quite untrustworthy, but is incredibly charismatic, and has a gift for convincing people of his sincerity.
     
  10. Crusader

    Crusader Disturber of the Peace

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    Name: Gia
    Gender: Female
    Age:29
    Race: Augmented human

    Appearance: Gia, tall for a woman yet slightly shorter than most men, stand with and air of assurance like the rest of the members of project exterus, Trained and Augmented so they have no rival in hand to hand or armed combat as well as training for any number of special ops. She is deadly and this is reflected in her stance, and the look in her eye. She has some muscle, worked in over time, though this does not hinder her slender feminine build. Her eyes are a deep blue almost purple and her hair is a pale shade of strawberry blonde.
    Her attire can vary depending on the mission, from tight leather to shielded combat suits, though usually she favours darker clothing and long coats.

    History. Gia was one of the youngest members of Project Exterus, though from the beginning this difference never held her back, she was always working to improve herself and make the most of her abilities. She was always in the top 5 of the group. After the many long years of modification and training the unit was made active and she took her job seriously, but since the beginning of the project she had bonded with her fellow agents, and some bond became too strong. She developed an intimate relationship with one other agent named Bann and despite efforts to keep this secret eventually it became known. No disciplinary actioon was taken but the two were advised to cease their relations. After this they pretended to do so but continued on in secret.
    When a fellow agent, Dailan went renegade and fled the project, three fellow agents were killed when his defection compromised the mission. The remaining 8 members of the project, including Gia, were outraged at this and eventually the Project Head. Dr Kemph assigned 5 of them to deal with Dailan, Bann was given command of the group and Gia was left behind.
    When word returned back that Dailan has somehow managed to defeat all 5 of the agents alone and Gia realised that Bann had been killed by someone she had considered a brother. She vowed revenge, and worked evry day and went for every opportunity to find Dailan and make him pay for what he did. Unfortunately, because of the failure at sending 5 agents after 1, Dr. Kemph declined all permission to persue dailan as only 3 agents remained including Gia, untill now.

    Skills: Gia has all the technological and biological augmentations that Dailan possesses, along with her strict self dedication she is an equal match in physically. However, Dailan was always ahead of the rest, slightly faster and better at certain things.
    But, in the years since he defected, Project Exterus has still been active, Dr Kemph reworking his research. in this time he has produced a number of additional advantages that he has been able to give the remaining agents. Which include more complex nanite construction, giving them the ability to produce more complex elements and compounds with their nanites. He also refitted the nanopores allowing the agest aerosol projection of nanites to reach enemies and to but them further into wounds to heal faster. Also the ability to store chemical compunds within the body and secret them or project them through these pores. He also used the nanites inherent ability to interact with computers and furthered this by giving the agents prewritten software. Viruses they can transmit to disable other nanites (inspired by the idea that they had a renegade nanite-enhanced agent on the loose). With all these enhancements, Gia is more than a match for any foe in the galaxy.

    Technologies/Weapons: Gia has had access to the most advanced equipment and technology known in the universe due to her connection to the USC. including some technologies that are only available to governemnts and not the public. As for weapons, she favours pistols, to be in close for the kill, especially due to the fact that she wants to look Dailan in the eye when she kills him, and see the life go out of him. Though when the need arises she is willing to use other weapons.